Winner FXWars Challenge – Flamethrower

BEST SIMULATION:
Nahuel Letizia

STILL:

WIP THREAD:
Here

DESCRIPTION: The flamethrower and the ignition flame were done in 3ds Max with FumeFX. Flamethrower simulation time was ~34 hours and render time was ~30 hours (on a core 2 duo). All was composited in Fusion.

ANIMATION LINK: Footage (Vimeo)Plain Animation (Vimeo)

MIRROR: Footage (Youtube)Plain Animation (Youtube)

Robot Crash

This is my latest personal project I have just finished up. Inspired by the awesome videos from Blur, this is my version of one of their vfx shots. I was responsible for setups, rendering and compositing. Software used includes 3ds Max, Thinking Particles, FumeFX and Fusion. I hope you enjoy. Comments are welcome!

Video: http://vimeo.com/12212158
Higher-res: http://www.nalvfx.com.ar/works/

I hope you like it :)

Galactus


Galactus Personal Project.

This was made by Juan Ignacio Salgado (compositor) and me. My job was to create all the clouds and the giant smoke cloud (Galactus).

HD Video: http://vimeo.com/11399618

I hope you like it :)

Sequential Burning

Sequential burning made with FumeFX.